Needs severe balancing. No way to make that snowflake currency when in my 3 cycles I never keep any stat upgrades and nothing carries over. The enemies are also suffering from RE 2 Remake syndrome where sometimes the huntress can OHKO an archer in the green zone and other times she just does half damage. Increasing the damage stat never seems to help as it still takes 2+ hits to kill anything and when I die I lose the upgrade anyway.
If you fixed that and added a few females that weren't so overly busty it would be a nice game. But as it stands now, I just don't feel like there is any way to make solid progress without cheating and it is just an aggravating game rather an enjoyable.
I agree with it quite difficult to progress without those upgrades staying consistent, the abilities help but it still just feels like we do too little damage, however I like the ladies we've got, but, I'm sure new characters would be welcomed by all!
so as I was entering the first battle I got to the part were like the sword women said " only 3 damage " and then it just bugged out as soon as the dude moved into the next square. Btw before I started it I got a notification that the game was intended for an older update. I don't know if that helps but that's it. Thanks for making this great game so far 👏
OK so I just now got back to trying again and same thing happened. Swordwomen Said only three damage and as soon as the enemy dude stated talking. It crashes.
Will there be like a cheat mode? I can not lie, it is somewhat difficult to beat at times. I either make it far to where during my turns i have to waste it freeing someone or one character get all the attention and i need ro save that person only for me to again lose. A cheat mode would be nice😅
Would it be possible to get the bondage portraits as an equip-able cosmetic in the future? I like them and it'd be cool to be able to keep them on. Maybe we could use blue coins to buy them?
Fun game, but an easier mode would be nice. Some runs can feel deeply unfair, in an unfun way, not a "Enjoying a roguelite" way.
Otherwise, there's some quality horny in this, an easy to understand system, fun designs, good art... Looking forward to more (and to hand you a few bob when I actually have some)
(Specific problem on the 1st lev: Wizards being way too tanky for support enemies. Nothing quite like getting your ninja boned when they have 40 hp and there's another 5 active, not to mention other enemies)
Oh, and other, seemingly paradoxical section: Unlocking a slave-run mode, mainly for easier CG collection.
Ehhh, strategies only get you so far, it's not like I'm a newbie to the genre, and it's not like I can't semi consistently hit level 2, depending on what skills I get.
Mods, however, might suit. But honestly, if a game needs modding to see later content, there... Might be a balance issue?
Level 1 is difficult, but by no means impossible (sans the chameleon miniboss who is an absolute bitch) unless you get a heavy spawn of wizards or slimes.
Level 2, however... Can't lie, there's a lot of tanky bastards there, and it's by no means unusual to be unable to kill blockroaches before they create an absolute swathe of complete block, or to have so many Cutterflies that you get screwed a few rounds after that happens.
Skills, items, and spells being unlocked is good and all, but one thing that might help is a permabuff system. That way, you get the challenge portion moving to later stages the more you earn coins (spending them on buffs after you have all items/spells.)
If there is a permabuff building to be unlocked already, I'd really, really like to know where the heck it is. If not, that's one solution to the problem that might work and keep engagement for players who find it too tough that's perhaps more acceptable than "easier mode"
Still definitely holding out for "Slave Run", though.
Then y'definitely need some rebalancing if you want to avoid it. There was a phrase I used to use as a reviewer: A Game That Does Not Want To Be Played.
Yes, Roguelikes are hard. But most are fair hard, and early levels are not, well... A meatgrinder. I get through the first area precisely because I'm experienced, and I can understand the 2nd area being hard as balls right now, because it's the final area you have content for, and I've definitely seen developers make the final level during that stage of development harder before the next area is complete because they want to, basically, let you see new content without being able to finish the new content.
But right now, roguelike or no, you also have to consider that one of your selling points is the NSFW (which, as I've said, is pretty damn good, even if your gallery and demononicon's a little incomplete rn, but I have faith you'll fix the lack of the [REDACTED] status CGs in the gallery because you're clearly passionate about the game), and you're getting players dropping the game precisely because the first level is almost as difficult as the second (the second's gimmick, btw, is interesting, but does require a little luck if you don't have monster movement skills beyond the basic attacks of Warrior and Ninja), who are never even seeing the second, lovingly crafted area.
Another piece of advice I've given developers before, and some have been pretty grateful for it, is: Don't just take hardcore player feedback. Two racing game I reviewed had horrendous par times that only pro, pro players could reach. Not for platinum medal, mind you. Gold, with even Silver being an absolute bitch, because they only heard "It's too easy" from hardcore racing gamers. One of them took the advice, and did well. The other got panned.
Making it eaaaaasy for "mass appeal" is a bad move. Making it easier (or the aforementioned easier mode) than it is now, however? Ahhh, no, that's pretty useful. Because people will still have to work like an SOB on your current "final" area, while not letting them get too frustrated to keep playing in your not-final areas.
You want to make it hard, and I understand that. But you also want people to play to at least the middle, and that's a tough balancing act.
A lot of enemies have way too much health for the beginning of the run, I just naturally run out of Sex resist trying to just skill them away already. In combination with how long it takes to get anywhere a lot of my runs end before the first area
Alright :( please do love the game and the unique art btw the concept is so simple yet so entertaining at the same time the dialogues are so cool too all in all great work and really enjoyed I hope you can fix it soon :D
When i tried downloading and opening with windows zip, got a message saying that the file wasn't a valid rar. Not sure if the problem is on my end or with the new release.
it's the Same Galaxy Tab A running on Android version 11. The game goes to the loading screen after tapping the door at the beginning of the game, loads for about 2 to 3 seconds, then crashes out of the game.
So I'm having an issue that prevents me from installing the game on my phone. I am using a Galaxy S24+ that's running Android 14, but I can't install the apk because it says it's not compatible with my device. Will there be a version that's compatible with Android 14 phones?
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Needs severe balancing. No way to make that snowflake currency when in my 3 cycles I never keep any stat upgrades and nothing carries over. The enemies are also suffering from RE 2 Remake syndrome where sometimes the huntress can OHKO an archer in the green zone and other times she just does half damage. Increasing the damage stat never seems to help as it still takes 2+ hits to kill anything and when I die I lose the upgrade anyway.
If you fixed that and added a few females that weren't so overly busty it would be a nice game. But as it stands now, I just don't feel like there is any way to make solid progress without cheating and it is just an aggravating game rather an enjoyable.
I agree with it quite difficult to progress without those upgrades staying consistent, the abilities help but it still just feels like we do too little damage, however I like the ladies we've got, but, I'm sure new characters would be welcomed by all!
P.S. Thx for the pretty neat game Salad :)
Thanks. If you need help you can reach out on our discord, we have lots of strategies being discussed there
Okie the dokie will do, I might just join and hangout every now and then, thank ya for the response!
Skill issue
In the mobile, the game closes after the first loading screen
You can send me your phone specs if you want
Show post...
Spanish?
Releasing a new version real soon with translations for the game
its not working on Mac every time I click on it says can't be opened on Ma
Thanks, I have little experience with mac. I'll take a look into that problem
希望有降低难度的选项,因为打过第一层都有些困难,十几把才通关一次第一层,所以很少有机会体验到后面的内容。并且我用的是安卓手机,在画廊有一个bug,会有两个相同的女骑士的图片,相应的,忍者的图片少了一组。最后,希望这游戏越做越好,加油!(ง•̀_•́)ง
Thanks, if you want strategies to play the game, we have lots of those on our discord. I'll take a look at that gallery thing as well
I cannot extract the game on windows every time I open it its just a link and it redownloads the file.
That's weird, try getting it on our patreon:
https://www.patreon.com/posts/v2-42-long-name-106831491
I think it might be because its .rar do you know any 3rd party software I could use to run it?
You can use winrar or 7zip to extract it
Can't install the game on a Pixel 8 Pro. Says it's not compatible with the device
Are you on android 14?
Yea
It still crashes on android when i try to play the game, and i even skipped the tutorial. Literally unplayable
You can send me your specs if you want
Game name made me giggle abit lol
Thanks
I cant start the game. It crashes on the first load screen. Ive tried everything i can think of
Are you on the phone? You can send me your specs if you want
I'm on the galaxy a12 32gb
Thanks, I'll take a look
Swordswoman's Helmet doesn't come off 10/10, would share this with my friends.
Thanks
As of now, are there any plans for futa in this game?
No plans for futa sadly
The game crashes for me (android) 🥺 very sad because no sex
You can give me more details if you want
so as I was entering the first battle I got to the part were like the sword women said " only 3 damage " and then it just bugged out as soon as the dude moved into the next square. Btw before I started it I got a notification that the game was intended for an older update. I don't know if that helps but that's it. Thanks for making this great game so far 👏
Try starting a new game and skipping the tutorial and let me know if the game still crashes
OK thanks
OK so I just now got back to trying again and same thing happened. Swordwomen Said only three damage and as soon as the enemy dude stated talking. It crashes.
seems like you didn't skip the tutorial
will we ever get h scene for shop keeps like the gladiator girl?
I think this is a nice idea, we'll have to wait and see though
Will there be like a cheat mode? I can not lie, it is somewhat difficult to beat at times. I either make it far to where during my turns i have to waste it freeing someone or one character get all the attention and i need ro save that person only for me to again lose. A cheat mode would be nice😅
We have strategies to get better at the game on our discord, and we also have a modding channel there as well
Would it be possible to get the bondage portraits as an equip-able cosmetic in the future? I like them and it'd be cool to be able to keep them on. Maybe we could use blue coins to buy them?
We are doing the outfit system next, so we may do something like that also, hard to say now
Outfits?! Oh I'm really excited now!
Me too
when will the update come to steam?
The steam has the demo of the game, then we'll release there when the game is finished
how to get skin?
run out of stamina and bring back from slaver
must lose, right?
You get bondage skin by freeing a captured girl using the slaver or one of his tickets
This game is too hard for no reason , first time playing it :|
It can feel hard in the beginning, we have strategies on our discord if you want to check it out
Fun game, but an easier mode would be nice. Some runs can feel deeply unfair, in an unfun way, not a "Enjoying a roguelite" way.
Otherwise, there's some quality horny in this, an easy to understand system, fun designs, good art... Looking forward to more (and to hand you a few bob when I actually have some)
(Specific problem on the 1st lev: Wizards being way too tanky for support enemies. Nothing quite like getting your ninja boned when they have 40 hp and there's another 5 active, not to mention other enemies)
Oh, and other, seemingly paradoxical section: Unlocking a slave-run mode, mainly for easier CG collection.
Thanks for the feedback, we have strategies and mods on our discord server, if you want to try either
Ehhh, strategies only get you so far, it's not like I'm a newbie to the genre, and it's not like I can't semi consistently hit level 2, depending on what skills I get.
Mods, however, might suit. But honestly, if a game needs modding to see later content, there... Might be a balance issue?
Level 1 is difficult, but by no means impossible (sans the chameleon miniboss who is an absolute bitch) unless you get a heavy spawn of wizards or slimes.
Level 2, however... Can't lie, there's a lot of tanky bastards there, and it's by no means unusual to be unable to kill blockroaches before they create an absolute swathe of complete block, or to have so many Cutterflies that you get screwed a few rounds after that happens.
Skills, items, and spells being unlocked is good and all, but one thing that might help is a permabuff system. That way, you get the challenge portion moving to later stages the more you earn coins (spending them on buffs after you have all items/spells.)
If there is a permabuff building to be unlocked already, I'd really, really like to know where the heck it is. If not, that's one solution to the problem that might work and keep engagement for players who find it too tough that's perhaps more acceptable than "easier mode"
Still definitely holding out for "Slave Run", though.
We are making a roguelike, so resetting after each run is in our designs, we may do some meta progression, but it's hard to say atm
Then y'definitely need some rebalancing if you want to avoid it. There was a phrase I used to use as a reviewer: A Game That Does Not Want To Be Played.
Yes, Roguelikes are hard. But most are fair hard, and early levels are not, well... A meatgrinder. I get through the first area precisely because I'm experienced, and I can understand the 2nd area being hard as balls right now, because it's the final area you have content for, and I've definitely seen developers make the final level during that stage of development harder before the next area is complete because they want to, basically, let you see new content without being able to finish the new content.
But right now, roguelike or no, you also have to consider that one of your selling points is the NSFW (which, as I've said, is pretty damn good, even if your gallery and demononicon's a little incomplete rn, but I have faith you'll fix the lack of the [REDACTED] status CGs in the gallery because you're clearly passionate about the game), and you're getting players dropping the game precisely because the first level is almost as difficult as the second (the second's gimmick, btw, is interesting, but does require a little luck if you don't have monster movement skills beyond the basic attacks of Warrior and Ninja), who are never even seeing the second, lovingly crafted area.
Another piece of advice I've given developers before, and some have been pretty grateful for it, is: Don't just take hardcore player feedback. Two racing game I reviewed had horrendous par times that only pro, pro players could reach. Not for platinum medal, mind you. Gold, with even Silver being an absolute bitch, because they only heard "It's too easy" from hardcore racing gamers. One of them took the advice, and did well. The other got panned.
Making it eaaaaasy for "mass appeal" is a bad move. Making it easier (or the aforementioned easier mode) than it is now, however? Ahhh, no, that's pretty useful. Because people will still have to work like an SOB on your current "final" area, while not letting them get too frustrated to keep playing in your not-final areas.
You want to make it hard, and I understand that. But you also want people to play to at least the middle, and that's a tough balancing act.
A lot of enemies have way too much health for the beginning of the run, I just naturally run out of Sex resist trying to just skill them away already. In combination with how long it takes to get anywhere a lot of my runs end before the first area
Is the game not compatible for Android or is there an issue with the Android version?
If you have android 14 there may be compatibility issues, I'm looking into it
Im on a samsung gal s24 ultra freshly updated and i still cant install the app
Ok, I'll take a look into that
Alright :( please do love the game and the unique art btw the concept is so simple yet so entertaining at the same time the dialogues are so cool too all in all great work and really enjoyed I hope you can fix it soon :D
Thanks, I'm doing my best to make it work
the discord server link's expire btw
you should make it a permanent link
For me it works. Is it this one?
https://discord.com/invite/nbWzxH56sD
When i tried downloading and opening with windows zip, got a message saying that the file wasn't a valid rar. Not sure if the problem is on my end or with the new release.
Weird, we have it available for free on patreon, try to get it there:
https://www.patreon.com/posts/v2-40-long-name-106831491
Got to name the MC Skull-bliterator
10/10, would skull-bliterate again
Nice
could you add a shot in the biggening area where you can spend blue coins for a temp buff for the next run
Interesting idea, I'll talk to the team
I'm looking into it
W name
Great choice
Can anyone tell me how I can save my progress? please
you can make a temporary save in the rest area between levels. The game is a rogue-like, so if you die you have to restart.
Game Still crashes when loading into the Holy lands wile on Android.
If you want send me the specs of your phone
it's the Same Galaxy Tab A running on Android version 11. The game goes to the loading screen after tapping the door at the beginning of the game, loads for about 2 to 3 seconds, then crashes out of the game.
Thanks, I'll look into that
Could you add an option to hide the HUD if you press a button, like F1 or smthn, or in the options menu?
That's an interesting idea, I'll put on the list
The game is awesome, the gameplay is very interesting
One small issue, when I tried installing it on android, the game constantly closes itself whenever I enter the holy lands
Interesting, you can dm me your phone specs if you want
Hi, uh, sorry I'm only asking this now but, where do I dm you?
You can dm me on discord, but if you leave a star review on itch, I'm pretty sure only I can see the text
para que version es este para android o para pc
It happens if these two are captured when you arrive on brad
So I'm having an issue that prevents me from installing the game on my phone. I am using a Galaxy S24+ that's running Android 14, but I can't install the apk because it says it's not compatible with my device. Will there be a version that's compatible with Android 14 phones?
The next release should have this problem fixed, thanks
Awesome!
This screen is for equipping spells, that you can use to capture enemies and unlock their entries on the gallery
y como se equipo los echizos
Talk to gallia and she will instruct you on that
para que sirve esto y como se desbloquea la gallery
como se consigue esto
Defeat the bosses and mini bosses.
Hell yea!
A new actualitation after 3 months
will the wolf enemy ever get a scene?
This kind of content needs to be censored for now, sadly
This game is 10/10
The fights are rough but fun the bosses are very fun an diferent like the slime girl and the two cyclops.
In my opinion the game need more fetish like bestiality(the only beast in the game is asexual)
Some futa content (the gladiator or the wizard in the camp)
This game so much potential , is free and for android.
Thanks for the feedback
this game is fun and hard at the same time it really depends how you play the game or how the game plays with you XD
and the amount of enemies is kinda hard when you got alot of them
over all cool game 9/10
Thanks for playing
Can u make the gallery have erotic sounds and make it move like in the battle?
And pls,add the secrets scene to the gallery
That's interesting, I'll run that to the team
Thanks,i really enjoy ur game
fr